30 s ingredients x4.
Hardside sheet metal wall satchels.
1 min 8 sec 780.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown on walls doors and deployable items.
There are currently 4 upgrade tiers in building.
Wood is the weakest at 250 health per wall.
Useful for destroying wood and sheet metal doors general shortname.
56 hours 35 min 1 sec 555 560.
10 weapon stats crafting craftable.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
Sheet metal wall soft side 393 explosive ammo hard side 401 explosive ammo sheet metal foundaition about 500.
12 gauge incendiary shell 39.
1 satchel charge 1 c4 1 rocket metal horizontal vertical embrasure 171 explosive ammo 12 13 satchel charges 2 c4 4 rockets wooden shutters 20 explosive ammo 1 satchel charge 1 c4.
Used in the satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
A sturdy building piece able to take around double the damage as a stone wall and much less vulnerable to melee.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
6 min 18 sec 2 090.
It can be shredded by fire and hatchets and costs 100 to 200 wood depending on the building piece to upgrade.
48 hours 30.
Doors wooden door 2 satchels.
12 gauge slug 209.
This guide shows details of satchel raid s and what is needed for them.
2 min 47 sec 465.
12 gauge buckshot 95 239.
Timed explosive charges are not to be confused with explosives.
Wood stone sheet metal and armored.
Short about guide here i ll show satchel raid s and what is needed for them.
1920 sulfur 2880 coal hqm door 12 satchels.
1 min 21 sec 235.
Easy and quick to upgrade to but just having a wood base makes you a huge target.
Once a satchel charge has been stuck to.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.
960 sulfur 1440 coal iron door 4 satchels.
12 gauge buckshot 80.
Yes time to craft.